Secondary Systems Catalog

Support systems that modify your ship's slot configuration and capabilities

Create New Secondary System

IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

Existing Secondary Systems (15)

Armor Slough Charges

DefensivePower: 8
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

defensivereactive-armordamage-mitigation

Beacon Lashers

UtilityPower: 8P: -1U: +1
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

utilitytrackingsupportrecon

Boarding Pod Launchers

OffensivePower: 12P: -1A: +3U: -2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

offensivesabotageboardingtactical

Collision Mines

DefensivePower: 12P: -1A: +3U: -2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

defensiveminesarea-denialpursuit-deterrent

Grav Scalers

UtilityPower: 22P: +2A: -4U: +2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

utilitydisruptiongravitycontrol

Hull Cooling Arrays

DefensivePower: 5P: +2A: -3U: +1
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

defensivepower-managementsustained-fire

Hull Peeler Cannons

OffensivePower: 20P: +2A: +2U: -4
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

offensivearmor-strippingdebuff

Kinetic Bump Jets

DefensivePower: 15P: +1A: -2U: +1
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

defensiveevasionmobilitythrust

Lightwell Array

UtilityPower: 15P: +3A: -3
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

utilityblindingopticaldisruption

Magazine Disruptors

OffensivePower: 18P: +1A: -3U: +2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

offensivecriticalexplosivehigh-risk

Molten Slag Projector

OffensivePower: 25P: +3A: -2U: -1
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

offensivedotsustainedmolten

Ram Spikes

OffensivePower: 5P: -2U: +2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

offensiveclose-combatkineticcollision

Sensor Ghost Net

UtilityPower: 12A: -2U: +2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

utilitystealthdecoysensor

Shrapnel Dispersers

DefensivePower: 10P: -2A: +4U: -2
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

defensivepoint-defensearea-denialanti-missile

Tow Harpoons

UtilityPower: 10P: -1A: +1
Click to edit
IDs are generated automatically for new secondary systems

Slot Adjustments

Modify available slots when this secondary is equipped (positive = add, negative = remove)

Compatible Tags

utilitycontrolpositioningtether